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  • Movement - "A" or "D" - "<-" or "->"
  • Jump - "P" - "Z"
  • Power - "O" - "X"
  • Start/Pause - "Enter"
  • Restart - "R" (When paused)


Added Health Indication (bottom left), so you can tell how much health you have in the platforming segments. Added more to Icy level. Added Icy Mountain Level Art. Added Battle Theme. Pause Screen is still all around pretty jank. Adding rolling animation (when you go fast enough, you'll see it, even in battle). Other all around bug fixes.

Some Words from BluAxolotl...

This is a Alpha, so it's no where near done. But there is a planned 4-5 Levels with 2 turn-based ,(that's right) turn-based battles for each level. Along with a full soundtrack (by me) this is going to be really fun to work on and I hope you enjoy this Alpha for what it is!

Updated 5 days ago
Published 26 days ago
StatusIn development
AuthorBlu (Axolotl) "Umi" Mizu
GenrePlatformer, Puzzle
TagsFood, Music, Pixel Art, Retro, Turn-Based Combat


Cocoa and the Icy Mountain 0.21.swf 5 MB